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It should be noted that these adventures are all dungeon crawls of one type or another as opposed to more narrative or epic storytelling adventures. There’s a good spread of dungeon types as well, from the introductory / classic dungeon crawl of The Sunless Citadel, to the fun house dungeon that makes no sense but provides a great mental challenge of White Plume Mountain, to the killer dungeons of Dead in Thay and the Tomb of Horrors that test your mettle like no other. I would have liked a quick reference chart for recommended level and party size for each adventure, but the Introduction and each individual adventure have fairly easy to scan summaries for this info. The book’s Introduction even mentions this as a possibility, starting with The Sunless Citadel and wrapping (if they can survive that is, muah ha ha ha!) with the legendary Tomb of Horrors. TFTYP is not meant as a campaign, however each adventure represents a certain range of levels so they could be played in succession if a DM wanted to put in a little extra work to connect them. Tomb of Horrors: “Only high level characters stand a chance of coming back alive”.The Hidden Shrine of Tamoachan: 5th level.
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Pretty much every level range is represented in TFTYP:
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TALES FROM THE YAWNING PORTAL LEVELS UPDATE
The adventures receiving a 5E update span 36 years, ranging from 1978’s Tomb of Horrors to 2014’s Dead in Thay and with minor exceptions are essentially the same adventure as the original but 5E ready.Īll new artwork accompanies each adventure and, nostalgia for previous artwork aside, looks great and is in keeping with the fantastic art direction of all of the 5E products to date. Which leads yours truly to speculate: with an entrance into one of the largest and most well known dungeons in D&D history now featured in a D&D 5th Edition product, can a 5th Edition version of Undermountain be far behind? Whether a physical book or a digital product via the DMs Guild, I would be very surprised if we didn’t see something official from D&D regarding Undermountain sooner rather than later. Adventuring parties and thrill seekers can pay Durnan to be lowered into Undermountain and back up again (paid in advance). The “yawning portal” that is the inn’s namesake is literally a well (which used to be an old wizard’s tower, now sunk) smack dab in the middle of the Yawning Portal’s main room and said well leading to a level of the Undermountain megadungeon. All Rights Reserved.Durnan is equally happy to take your gold for a pint of ale or to send you down his well… Select the one you wish to add and click on the blue Add to Game button beside the drop-down menu.Īll Wizards of the Coast licensed content on Roll20 uses the Dungeons & Dragons by Roll20 sheet.ĭ&D, Tales from the Yawning Portal, their respective logos, Dungeons & Dragons, and Wizards of the Coast are property of Wizards of the Coast LLC. These content packages are available via a dropdown menu in the Game Addons section of the Game Details Page. System: D&D 5E Starting Level: 11 Length: Short Campaign Installation: Addon Quick GuideĮach adventure in Tales from the Yawning Portal is an addon.
TALES FROM THE YAWNING PORTAL LEVELS FULL
You can purchase this adventure individually, or buy all seven adventures at once in the full bundle of Tales from the Yawning Portal. The version presented here is designed to be undertaken by characters of 11th level. The compilation of Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of the Fire Giant King was published in 1981 as Against the Giants. Despite being (in a sense) older than the game itself, these adventures continue to hold a special place in the hearts and memories of D&D players of all ages. The three linked adventures that make up Against the Giants were created and originally released in 1978, during the time when Gary Gygax was still writing the Player’s Handbook for the original AD&D game.